I spent hours on the internet finding the Roblox trade tower script and sharing it with you
Then you are among those who will appreciate the Trade Tower Roblox Hack. It has a special function that allows you to use the Auto Click. The Auto Click will make it much easier for you to complete trader tasks because you will be able to do all of the steps automatically without being distracted.
So you can trade without devoting too much time to it. Auto Sellar is another popular script from our website. Together, these two scripts provide a complete set of game functions required only by experienced players. You can be certain that there will be no annoying advertising or a plethora of useless functions here. This script includes many settings that allow you to customize its operation, in addition to the ability to use Auto Sell and Auto Click.
Trade Tower Script Features
- Auto farm
- Auto sell
- Auto click
- auto case
- and more
Trade Tower Script Pastebin
i have listed the features above and shared the awesome scripts with more features below. you should definitely try it
SCRİPT 1 ;
SCRİPT 2 ;
SCRİPT 3 ;
SCRİPT 4 ;
–HamstaGang -w- Here — LOAD GUI & LIBRARY — — GUI Windows — GUI Sections — Player Locals — GameActions Remote — Flag for Stock and Amt Bought — RAP AMOUNT — Toggle Auto Tix Stock — Toggle Money Farm — RAP Slider — Toggle RAP Sell — Auto Tix Stock Game — Toggle Auto Case — Toggle Case Time Upgrade — Toggle Auto Click Upgrade — Auto Tix Exchange — [[ Script Functions ]] — — Money Farm — Auto Sell RAP — Auto Click Upgrade — Auto Case Time Upgrade — Auto Tix Exchange — [[ Auto Tix Window ]] — — Auto Tix — GUI (Stock Price) — GUI (Local Plr Tixs) — Check current price and buy/sell — If we have enough to buy our minium — Calculate amt we can buy — Amt Cap — Less then or equal to 35 (Buy) — [[ Case Opener Window ]] — local Selected_Case = “Starter”; — Case Selection — Toggle Auto Case Open — provided by cat man and hamsta man
–FadTheFad on v3rm
local library = loadstring(game:HttpGet(“https://pastebin.com/raw/CkyR8ePz”, true))()
local w = library:CreateWindow(‘Misc’)
local x = library:CreateWindow(‘Auto Case Opener’)
local y = library:CreateWindow(‘Gambling’)
local z = library:CreateWindow(‘Credits’)
z:Section(‘Created by FadTheFad/fad#0588’)
z:Section(‘Help by HamstaGang’)
z:Section(‘Babyhamsta#0173’)
local Plr = game:GetService(“Players”).LocalPlayer
local PlrGui = Plr.PlayerGui
local GameActions = game:GetService(“ReplicatedStorage”).Events.GamesActions
local Bought = 0;
local Amt_Bought = 0;
local Rap_Amount = 1000;
local money = w:Toggle(‘Auto Money Farm’, {flag = “MoneyFarm”})
local SellSlider = w:Slider(“AutoSellRap”, {min = 1000; max = 50000; flag = “SellSlider”}, function(R)
Rap_Amount = R;
end)
local Sell = w:Toggle(“Auto Sell RAP”, {flag = “AutoSellRap”})
local AutoTixStock = y:Toggle(“Auto Tix Stock”, {flag = “AutoTixStock”})
local Case = x:Toggle(“Auto Case”, {flag = “AutoCase”})
local CaseTime = w:Toggle(“Auto Case Time Upgrade”, {flag = “CaseTimeUpgrade”})
local Click = w:Toggle(“Auto Click Upgrade”, {flag = “AutoClickUpgrade”})
local exchange = w:Toggle(“Auto Tix Exchange”, {flag = “AutoTixExchange”})
spawn(function()
while wait() do
if w.flags.MoneyFarm then
game:GetService(“ReplicatedStorage”).Events.ClientClick:FireServer()
end
end
end)
spawn(function()
while wait(1) do
if w.flags.AutoSellRap then
game:GetService(“ReplicatedStorage”).Events.InventoryActions:InvokeServer(“SellUnder”, Rap_Amount)
end
end
end)
spawn(function()
while wait(1) do
if w.flags.AutoClickUpgrade then
game:GetService(“ReplicatedStorage”).Events.StoreActions:InvokeServer(“Upgrade”,”Clicks”)
end
end
end)
spawn(function()
while wait(1) do
if w.flags.CaseTimeUpgrade then
game:GetService(“ReplicatedStorage”).Events.StoreActions:InvokeServer(“Upgrade”,”CaseTime”)
end
end
end)
spawn(function()
while wait() do
if w.flags.AutoTixExchange then
game:GetService(“ReplicatedStorage”).Events.GamesActions:InvokeServer(“Exchange”,1)
end
end
end)
spawn(function()
while wait() do
if y.flags.AutoTixStock then
local curr_stock_price = PlrGui.Gui.Frames.Games.Stock.Body.Placeholder.StockPrice.Inner.Price.Text
local curr_tix_amt = PlrGui.Gui.Hotbar.Container.Stats.Tix.Main.Amount.Text
if tonumber(curr_stock_price) <= 45 and Bought == 0 then
if tonumber(curr_tix_amt) >= 45 then
local amt_count = (tonumber(curr_tix_amt) / tonumber(curr_stock_price))
Amt_Bought = math.floor(amt_count – 0.5) — Round Down
if Amt_Bought > 50 then
Amt_Bought = 50;
end
GameActions:InvokeServer(“Stock”, “Buy”, Amt_Bought )
Bought = 1; — Set flag
end
elseif tonumber(curr_stock_price) >= 70 and Bought == 1 then
GameActions:InvokeServer(“Stock”, “Sell”, Amt_Bought ) — Equal to or more than 70 (Sell)
Bought = 0;
end
end
end
end)
local Cases = x:Dropdown(“Select Case”, {flag = “casenums”; list = {“Starter”; “Noobie”; “Stepping”; “Learning”; “Funding”; “Business”; “Legendary”; “Marcellus”; “Famous”; “Mythic”; “Eirene”; “Aeschylus”; “Olysseus”;}}, function(v)
Selected_Case = v;
end)
spawn(function()
while wait(1) do
if x.flags.AutoCase then
game:GetService(“ReplicatedStorage”).Events.OpenCase:InvokeServer(Selected_Case)
end
end
end)
for i,v in pairs(getconnections(game:GetService(“Players”).LocalPlayer.Idled)) do
v:Disable()
end