OOF Tycoon Script Cheat – Auto Farm 2022

We have uploaded a OOF Tycoon Script Cheat where you can do many operations easily in this game that we have installed for you, our valued members. With this OOF Tycoon Script Cheat we have given you, you will gain a good experience in this game. It is very easy to do the actions you want in this Roblox cheat, which has many features.

Thanks to the walkspeed and jumppower feature, you can easily escape from your competitors and quickly reach the desired location. The best thing is that your transactions can continue by remaining Anti AFK, so you can spare time for yourself and your friends without wasting much time. You can safely copy these Script Codes that we have uploaded to our site for you, I wish you a good game.

What happens if I use OOF Tycoon Script Cheat?

Using OOF Tycoon Script Cheat will help you as follows. It allows you to Auto Farm faster, make better progress than your competitors, and get to the top of the leaderboards. With this OOF Tycoon Script Cheat we have provided, you can enjoy it by gaining a good gaming experience.

OOF Tycoon Script Cheat

Features Of OOF Tycoon Script Cheat:

  • built in anti afk
  • buy noobs
  • evolve noobs
  • collect the noobs heads
  • walkspeed
  • jumppower
  • And More

How To Use OOF Tycoon Script Pastebin:

  1. First, get the script below.
  2. Open the OOF Tycoon Script Cheat
  3. Paste the script into your exploit and press the inject/attach button of your exploit.
  4. Then, when the inject processes are finished, press the Execute/attach button. (in some exploits, the button names are different but the operations are the same)
  5. Then the Script will run. Enjoy it.

OOF Tycoon Script Hack:

SCRIPT: local vu = game:GetService(“VirtualUser”)
game:GetService(“Players”).LocalPlayer.Idled:connect(function()
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)

print(‘loaded antiafk :D’)

if game.PlaceId == 10325366821 then
local Library = loadstring(game:HttpGet(“https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua”))()
local Window = Library.CreateLib(“Thx for using script 😀 Script by Owenn#1382”, “Ocean”)

local Main = Window:NewTab(“Main”)

local MainSection = Main:NewSection(“Main”)

MainSection:NewToggle(“Buy oofs”, “e”, function(state)
if state then
_G.jo = true;
spawn(function()
while _G.jo == true do
game:GetService(“ReplicatedStorage”).PurchaseNoob:FireServer()
wait(0.2)
end
end)
else
_G.jo = false;
spawn(function()
while _G.jo == true do
game:GetService(“ReplicatedStorage”).PurchaseNoob:FireServer()
wait(0.2)
end
end)
end
end)

MainSection:NewToggle(“Auto Evolve oofs”, “e”, function(state)
if state then
_G.apples = true;

spawn(function()
while _G.apples == true do
game:GetService(“ReplicatedStorage”).GoldenNoob:FireServer()
wait(0.2)
end
end)
else
_G.apples = false;

spawn(function()
while _G.apples == true do
game:GetService(“ReplicatedStorage”).GoldenNoob:FireServer()
wait(0.2)
end
end)
end
end)

MainSection:NewButton(“Auto Collect Heads (Cant Turn This Off)”, “Auto Collects heads”, function()
local localPlayer = game:GetService(‘Players’).LocalPlayer
for _, v in pairs(workspace.Plots:GetChildren()) do
v.Oofs.ChildAdded:Connect(function(child)
if (child.Name == ‘OOFBALL’) then
child.CFrame = localPlayer.Character.HumanoidRootPart.CFrame
end
end)

for _, v in pairs(v.Oofs:GetChildren()) do
if (v.Name == ‘OOFBALL’) then
v.CFrame = localPlayer.Character.HumanoidRootPart.CFrame
end
end
end
end)

MainSection:NewToggle(“tick upgrade by 10”, “e”, function(state)
if state then
_G.hiya = true;

spawn(function()
while _G.hiya == true do
local args = {
[1] = 10
}

game:GetService(“ReplicatedStorage”).IncreaseTick:FireServer(unpack(args))
wait(0.2)
end
end)
else
_G.hiya = false;

spawn(function()
while _G.hiya == true do
local args = {
[1] = 10
}

game:GetService(“ReplicatedStorage”).IncreaseTick:FireServer(unpack(args))
wait(0.2)
end
end)
end
end)

MainSection:NewToggle(“tick upgrade by 1”, “e”, function(state)
if state then
_G.nice = true;

spawn(function()
while _G.nice == true do
game:GetService(“ReplicatedStorage”).IncreaseTick:FireServer()
wait(0.2)
end
end)
else
_G.nice = false;

spawn(function()
while _G.nice == true do
game:GetService(“ReplicatedStorage”).IncreaseTick:FireServer()
wait(0.2)
end
end)
end
end)

MainSection:NewToggle(“auto sell”, “e”, function(state)
if state then
_G.thanksforusingthis = true;

spawn(function()
while _G.thanksforusingthis == true do
game.Workspace.Plots.Plot1.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot2.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot3.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot4.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot5.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot6.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot7.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
task.wait()
wait()
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait()
task.wait()
end
end)
else
_G.thanksforusingthis = false;

spawn(function()
while _G.thanksforusingthis == true do
game.Workspace.Plots.Plot1.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot2.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot3.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot4.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot5.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot6.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot7.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
task.wait()
wait()
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait()
task.wait()
end
end)
end
end)

MainSection:NewToggle(“antiban”, “e”, function(state)
if state then
_G.antiban = true;

spawn(function()
while _G.antiban == true do
local CFrameEnd = CFrame.new(-503.84021, 16.043438, -165.258881, 0.0635921806, 1.01517639e-08, -0.997975945, -2.01509476e-08, 1, 8.88831142e-09, 0.997975945, 1.95449346e-08, 0.0635921806
)
local Time = .1
local tween =  game:GetService(“TweenService”):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()

wait()
local CFrameEnd = CFrame.new(-479.393127, 9.67599392, -201.424805, -0.0987465382, -5.11127389e-08, -0.995112598, 6.45028875e-09, 1, -5.20038448e-08, 0.995112598, -1.1553964e-08, -0.0987465382
)
local Time = .1
local tween =  game:GetService(“TweenService”):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()
wait()
end
end)
else
_G.antiban = false;

spawn(function()
while _G.antiban == true do
local CFrameEnd = CFrame.new(-503.84021, 16.043438, -165.258881, 0.0635921806, 1.01517639e-08, -0.997975945, -2.01509476e-08, 1, 8.88831142e-09, 0.997975945, 1.95449346e-08, 0.0635921806
)
local Time = .1
local tween =  game:GetService(“TweenService”):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()

wait()
local CFrameEnd = CFrame.new(-479.393127, 9.67599392, -201.424805, -0.0987465382, -5.11127389e-08, -0.995112598, 6.45028875e-09, 1, -5.20038448e-08, 0.995112598, -1.1553964e-08, -0.0987465382
)
local Time = .1
local tween =  game:GetService(“TweenService”):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()
wait()
end
end)
end
end)

local Noobomatic = Window:NewTab(“Noobomatic”)

local NoobomaticSection = Noobomatic:NewSection(“Noobomatic”)

NoobomaticSection:NewToggle(“autonoobomatic 1 to 5”, “e”, function(state)
if state then
_G.noobomatic1 = true;
spawn(function()
while _G.noobomatic1 == true do
local args = {
[1] = 1
}

game:GetService(“ReplicatedStorage”).SlotMachine:InvokeServer(unpack(args))
wait(0.5)
end
end)
else
_G.noobomatic1 = false;
spawn(function()
while _G.noobomatic1 == true do
local args = {
[1] = 1
}

game:GetService(“ReplicatedStorage”).SlotMachine:InvokeServer(unpack(args))
wait(0.5)
end
end)
end
end)

NoobomaticSection:NewToggle(“autonoobomatic 2 to 10”, “e”, function(state)
if state then
_G.noobomatic2 = true;
spawn(function()
while _G.noobomatic2 == true do
local args = {
[1] = 2
}

game:GetService(“ReplicatedStorage”).SlotMachine:InvokeServer(unpack(args))
wait(0.5)
end
end)
else
_G.noobomatic2 = false;
spawn(function()
while _G.noobomatic2 == true do
local args = {
[1] = 2
}

game:GetService(“ReplicatedStorage”).SlotMachine:InvokeServer(unpack(args))
wait(0.5)
end
end)
end
end)

NoobomaticSection:NewToggle(“autonoobomatic 3 to 25”, “e”, function(state)
if state then
_G.noobomatic3 = true;
spawn(function()
while _G.noobomatic3 == true do
local args = {
[1] = 3
}

game:GetService(“ReplicatedStorage”).SlotMachine:InvokeServer(unpack(args))
wait(0.5)
end
end)
else
_G.noobomatic3 = false;
spawn(function()
while _G.noobomatic3 == true do
local args = {
[1] = 3
}

game:GetService(“ReplicatedStorage”).SlotMachine:InvokeServer(unpack(args))
wait(0.5)
end
end)
end
end)

local Player = Window:NewTab(“Player”)

local PlayerSection = Player:NewSection(“Player”)

PlayerSection:NewSlider(“Walkspeed”, “e”, 500, 0, function(walkspeed)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = walkspeed
end)

PlayerSection:NewSlider(“JumpPower”, “SliderInfo”, 500, 0, function(jumppower)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = jumppower
end)

local Credits = Window:NewTab(“Credits”)

local CreditsSection = Credits:NewSection(“Credits”)

CreditsSection:NewButton(“Creator Owenn#1382”, “Discord”, function()
print(“e”)
end)

CreditsSection:NewButton(“Libary = KavoLibary”, “https://xheptcofficial.gitbook.io/kavo-library/”, function()
print(“https://xheptcofficial.gitbook.io/kavo-library/”)
end)

end

 

OOF Tycoon Script Cheat

Leave a Comment