I would definitely recommend Football Fusion Script to you.
Every football club’s beating heart is the manager. Football Fusion 2022 renews the focus on you, the manager, by providing you with all of the tools you need to achieve elite status through dynamic, true-to-life management experiences and next-level detail. Create tactical strategies, formations, and styles of play for each occasion in order to increase your club’s chances of winning football matches and obtaining those three points.
The possibilities are limitless, with more than 70 nations and 7,500 clubs at every level of the football pyramid to choose from. It’s up to you now, boss. Choose your colors and the challenge that best suits your goals, then collaborate with your club’s hierarchy to ensure you meet theirs… or face the consequences. Before entering the transfer market, collaborate with your backroom staff to assess the strength and depth of your playing squad.
Football Fusion Script Features
Football fusion hacks features include:
- Teleport to any selected position
- Mid Air Catch
- Tackle
- Auto Catch,
- Mag,
- Speed
- and more
Football Fusion Script
the best Football Fusion Scripts;
1;
local frame = Instance.new(“Frame”, screen)
local frame2 = Instance.new(“Frame”, frame)
local creds = Instance.new(“TextLabel”,frame2)
local controls = Instance.new(“TextLabel”,frame)
local qq = Instance.new(“TextLabel”,frame)
local rr = Instance.new(“TextLabel”,frame)
local ff = Instance.new(“TextLabel”,frame)
local closer = Instance.new(“TextLabel”,frame)
local closegui = Instance.new(“TextButton”, frame)
frame.Size = UDim2.new(0.15,0,0.18,0)
frame.AnchorPoint = Vector2.new(0.5,0.5)
frame.Position = UDim2.new(0.5,0,0.5,0)
frame.BackgroundColor3 = Color3.new(0/255,0/255,110/255)
frame.BorderSizePixel = 0
frame2.Size = UDim2.new(1,0,0.2,0)
frame2.Position = UDim2.new(0,0,0,0)
frame2.BackgroundColor3 = Color3.new(150/255,0/255,0/255)
frame2.BorderSizePixel = 0
creds.Size = UDim2.new(0.6,0,0.6,0)
creds.AnchorPoint = Vector2.new(0.5,0.5)
creds.Position = UDim2.new(0.5,0,0.5,0)
creds.BackgroundTransparency = 1
creds.BorderSizePixel = 0
creds.TextColor3 = Color3.new(1,1,1)
creds.TextScaled = true
creds.Font = “GothamSemibold”
creds.Text = “PatriotsHax by RelentlessRaptor”
controls.Size = UDim2.new(0.4,0,0.4,0)
controls.AnchorPoint = Vector2.new(0.5,0)
controls.Position = UDim2.new(0.5,0,0.11,0)
controls.BackgroundTransparency = 1
controls.BorderSizePixel = 0
controls.TextColor3 = Color3.new(1,1,1)
controls.TextScaled = true
controls.Font = “ArialBold”
controls.Text = “Controls:”
qq.Size = UDim2.new(1,0,0.1,0)
qq.AnchorPoint = Vector2.new(0.5,0)
qq.Position = UDim2.new(0.5,0,0.45,0)
qq.BackgroundTransparency = 1
qq.BorderSizePixel = 0
qq.TextColor3 = Color3.new(1,1,1)
qq.TextScaled = true
qq.Font = “ArialBold”
qq.Text = “Q – Boost Forward”
rr.Size = UDim2.new(1,0,0.1,0)
rr.AnchorPoint = Vector2.new(0.5,0)
rr.Position = UDim2.new(0.5,0,0.6,0)
rr.BackgroundTransparency = 1
rr.BorderSizePixel = 0
rr.TextColor3 = Color3.new(1,1,1)
rr.TextScaled = true
rr.Font = “ArialBold”
rr.Text = “R – Boost Up”
ff.Size = UDim2.new(1,0,0.1,0)
ff.AnchorPoint = Vector2.new(0.5,0)
ff.Position = UDim2.new(0.5,0,0.75,0)
ff.BackgroundTransparency = 1
ff.BorderSizePixel = 0
ff.TextColor3 = Color3.new(1,1,1)
ff.TextScaled = true
ff.Font = “ArialBold”
ff.Text = “F – Sky Run”
closer.Size = UDim2.new(1,0,0.07,0)
closer.AnchorPoint = Vector2.new(0.5,0)
closer.Position = UDim2.new(0.5,0,0.89,0)
closer.BackgroundTransparency = 1
closer.BorderSizePixel = 0
closer.TextColor3 = Color3.new(1,0,0)
closer.TextScaled = true
closer.Font = “Arial”
closer.Text = “- click anywhere to close -”
closegui.Size = UDim2.new(1,0,1,0)
closegui.Text = “”
closegui.BackgroundTransparency = 1
local mouse = game.Players.LocalPlayer:GetMouse()
local parted = false
local part = Instance.new(“Part”,game.Lighting)
part.Anchored = true
part.Size = Vector3.new(700,1,700)
part.Transparency = 0.9
part.TopSurface = “Smooth”
mouse.KeyDown:connect(function(key)
if key == “f” then
if parted == false then
part.Parent = game.Workspace
part.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,10,0)
game.Players.LocalPlayer.Character:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,18,0))
parted = true
else
part.Parent = game.Lighting
parted = false
end
end
end)
mouse.KeyDown:connect(function(key)
if key == “q” then
game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(game.Players.LocalPlayer.Character:GetPrimaryPartCFrame()*CFrame.new(0, 0, -5))
end
end)
mouse.KeyDown:connect(function(key)
if key == “r” then
game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(game.Players.LocalPlayer.Character:GetPrimaryPartCFrame()*CFrame.new(0, 5, 0))
end
end)
closegui.MouseButton1Up:connect(function()
screen:Destroy()
end)
2;
is this universal for all football games?
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